Web3 needs Web2 users to sustain its growth, and Telegram offers a gateway for onboarding more...

Today's gamers are going to spend — on average — more than $6,400 on purchases they...

This marks the first installment of Starknet’s Catalyst program, aiming to incentivize blockchain development on the...

Analyzing factors such as community engagement, past NFT performance and token price stability can guide users...

Captain Tsubasa, a best-selling manga series, has launched its Web3 game on the Oasys blockchain.

Blockchain gaming investments more than tripled for the month of April over the entirety of quarter...

Blockchain-based DePIN introduces background updates to streamline the user experience and optimize resource management

Are crypto casinos silently bringing millions of people into Web3? MyPrize founder Zach Bruch makes the...

New projects, such as open-end farming and explorations game Pixel, have surpassed 1 million in daily...

Currently, in-game items and avatars are often locked within specific games, limiting their usability. A project...

Web3 game Blade of God X has received funding from OKX Ventures to develop its “play...

Notcoin, a play-to-earn game and token integrated on Telegram, is trending on X as major exchanges...

Sophon, an entertainment-focused zkSync Hyperchain, raises $60 million in wETH through a node sale to launch...

This edition of Cointelegraph’s VC Roundup highlights Tevaera, AVALON, Uncharted, Contango, and Movement Labs.

The industry could see a shift towards player-centric Web3 games this cycle, as Web2 founders enter...

Hong Kong-based game software and VC firm Animoca Brands is entering the Bitcoin industry by backing...

NFT and Web3 gaming developer Yuga Labs has announced a new restructuring and round of layoffs....

Web3 game featuring AI tools that redefine in-game strategy and customization is available in early access...

GameFi studios need to offer fun gameplay and the right play-to-earn mechanics in order to succeed,...

Notcoin’s Sasha Plotvinov said that the team shifted from attempting to convince users to just saying...