Eternal Brawl, an innovative web3 game that you will fall in love with

Eternal Brawl is the first web3 game that integrates Play-To-Earn gamefi and competitive card brawl.
Eternal Brawl is the first web3 game that integrates Play-To-Earn gamefi and competitive card brawl.

Eternal Brawl is the first web3 game that integrates Play-To-Earn gamefi and competitive card brawl. The biggest feature of the game is a collection of famous characters from mythological history all over the world, such as Odin, Shiva, Goku search banner Tokugawa Ieyasu, and even Elon Musk, Martin Luther King~

No matter which country the players are from, they can find heroes in their own culture in Eternal Brawl! Each hero has special skills and sound effects that fit their historical background, and they are all special NFTs! With unparalleled value! Eternal Brawl supports up to 8-player in the game. Players have different identities: kings, knights, rebels, careerists, Players can choose their favorite hero to fight, and skillfully use the hero's identity and skill advantages to help you win huge rewards! The original culture with multiplayer competition helps the cultural exchange of different countries and can be welcomed in any country, so Eternal Brawl has huge market potential.

Game background story

Eternal Brawl has been added to Viking Shield Trust's expanding library of play-to-earn games available through our Space Guild System. Viking Shield Trust is the developer of WarSindia, the first game to integrate NFT heroes, sandbox creation, and PvP battles into a single metaverse.

The characters and cards are all well-known historical individuals, but the most telling details are the abilities of the characters. Each character in the game has a unique skill that corresponds to the historical character's persona, activities, strengths, weaknesses, manner of death, and historical events that they took part in.

Play roles summary

Brawl mode

In this mode, we have 5 players including 1 King, 1 Knight, 1 Careerist, and 2 Rebels.
Winning Conditions: King and Knights win if all Rebels & Careerist die. Rebels win if King dies. Spy Careerist wins if everyone else dies (can play Careerist as working together or last man standing).
Assigning Roles & Setup: King shows his role, and all the others are secret. After the King picks a role and reveals it, take all 24 of the remaining Identity Cards and deal three cards to each player (or two cards each in a 10-player game). Each player secretly picks a role and reveals it simultaneously. The alignments sometimes affect the King's special ability. Each player takes the appropriate strength card and during play, places his or her role card over the graphics on the strength card to track current strength.
Death: A player dies when health falls to zero. Killing a Rebel earns the player who killed him three cards from the draw pile. If the King kills a Knight, he or she must discard all cards in his hand and all equipped cards. After death, a player discards all cards and exposes his or her identity card. Each remaining player may (but does not have to) give one card per turn to a dead player.

Classic mode

In this mode, we have 8 players including 1 King, 2 Knights, 1 Careerist, and 4 Rebels.

King and Knights win if all Rebels & Careerist die. Rebels win if King dies. Spy Careerist wins if everyone else dies (can play Careerist as working together or last man standing).

Assigning Roles & Setup: King shows his role, and all the others are secret. After the King picks a role and reveals it, take all 24 of the remaining Identity Cards and deal three cards to each player (or two cards each in a 10-player game). Each player secretly picks a role and reveals it simultaneously. The alignments sometimes affect the King's special ability. Each player takes the appropriate strength card and during play, places his or her role card over the graphics on the strength card to track current strength.

Death: A player dies when health falls to zero. Killing a Rebel earns the player who killed him three cards from the draw pile. If the King kills a Knight, he or she must discard all cards in his hand and all equipped cards. After death, a player discards all cards and exposes his or her identity card. Each remaining player may (but does not have to) give one card per turn to a dead player.

Happy mode

In this mode, we have 3 players including 1 King and 2 Rebels.

King wins if all Rebels die. Rebels win if King dies.

Assigning Roles & Setup: King shows his role, and all the others are Rebel. After the King picks a role and reveals it, take all 24 of the remaining Identity Cards and deal three cards to each player (or two cards each in a 10-player game). Each player secretly picks a role and reveals it simultaneously. The alignments sometimes affect the King's special ability. Each player takes the appropriate strength card and during play, places his or her role card over the graphics on the strength card to track current strength.

Death: A player dies when health falls to zero. Killing a Rebel earns the player who killed him three cards from the draw pile. After death, a player discards all cards and exposes his or her identity card. Each remaining player may (but does not have to) give one card per turn to a dead player.

Rank mode

In this mode, we have 4 players including 1 King, 1 Knight, and 2 Rebels.

King and Knights win if all Rebels die. Rebels win if King dies.

Assigning Roles & Setup: King shows his role, and all the others are secret. After the King picks a role and reveals it, take all 24 of the remaining Identity Cards and deal three cards to each player (or two cards each in a 10-player game). Each player secretly picks a role and reveals it simultaneously. The alignments sometimes affect the King's special ability. Each player takes the appropriate strength card and during play, places his or her role card over the graphics on the strength card to track current strength.

Death: A player dies when health falls to zero. Killing a Rebel earns the player who killed him three cards from the draw pile. If the King kills a Knight, he or she must discard all cards in his hand and all equipped cards. After death, a player discards all cards and exposes his or her identity card. Each remaining player may (but does not have to) give one card per turn to a dead player.

Heroes (Game character)

Eternal Brawl is a card game featuring well-known characters from all over the world and from different genres such as Zeus, Odin, Ieyasu Tokugawa, Loki, Medusa, Genghis Khan, and even Doge Coin, among others. These cards and characters are famous figures, with the characters' powers being the most striking.  Each character in the game has a unique skill that corresponds to the historical figure's persona, pursuits, strengths and weaknesses, manner of passing, and noteworthy experiences. 

The Heroes category include:

  • Demon
  • God
  • Monster
  • Terran

Summoning Stones

For a better gaming experience and greater advantage of winning, players must purchase an in-game asset called Summoning Stone which can be viewed and sold directly at OPENSEA after successfully mint. Summoning Stones can be used to summon rare heroes, legendary skins, and unique Zodiac pets. (Zodiacs have treasure hunting abilities, which means they will continue to provide you with income). These game props not only have more cool effects but also provide players with additional income. 

Remember, this stone will be sold publicly at an initial price of 0.1 ETH. Very affordable and great value perks!

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